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Tears of Metal Wiki

Unlocking characters

Tears of Metal has 6 heroes in its files, and only 3 of them can be reached in the current build. The character select screen shows all 6, which is where the confusion starts. Here is which is which, what each one costs you, and the evidence behind the call.

Playable from the start1

Available the moment you start. Nothing to unlock, nothing to pay.

Unlocked through play2

Not there at first, but reachable — these are unlocked by playing, and each one gets a full house in the village with its own upgrade tree once you have them.

Not in the current build3

Present in the game files and visible on the character select screen, but not obtainable in Early Access. No amount of progress opens them; the game's own text says so outright. Their entries exist because the data ships complete, not because the character is finished.

How we can tell

The call does not rest on judgement. The game keeps a line of text for each hero that the character select screen shows while they are locked. For two of them it reads “progress through the game to unlock this hero”. For three others it reads, in full, “Unavailable” — a different string, written for a different situation. That is the game telling you these are not obtainable, not that you have not found them yet.

A second, unrelated source agrees. Every hero has a shop in the village holding their upgrades, weapons and gear. The three reachable heroes carry 44 / 43 / 43 entries each. The three marked unavailable carry 1 / 4 / 1. A character you are meant to play does not ship with one item and no upgrade tree — the shops were never built because the characters are not in this build.

All heroes compared

Base stats for all 6, including the ones you cannot reach yet. Only stats that actually differ are listed — every hero has the same dodge pool, so a row for it would say nothing. The highest and lowest figure in each row is marked.

StatWallaceSpear WarriorDr. CorvinusMr. WolfBrienneRuadh
Complexity254132
Health75505020050100
Block20301030505
Stamina regen0.40.40.40.41.40.215
Special gain0.851110.850.5
Move speed354341
Perfect block window0.120.120.120.120.150.066

Nothing in the game puts these side by side, and the spreads are large: block stamina runs from 5 to 50, and the parry window from 0.066s to 0.15s. Picking a hero is picking a difficulty, and the character select screen never says so.

All 6 heroes

Verified from game files · EA 1.0 (2026-07-22)